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Tf2 soldier airshot tutorial
Tf2 soldier airshot tutorial





tf2 soldier airshot tutorial

Once their medic is down the scouts will gun for you so grab them before the charge runs out but let me reiterate the medic is the keyĮven an experienced demoman will still use the sticky launcher more as it is simply more tactical - however when you get pro at using the pipe launcher - this is the most powerful weapon in the game - so you need to be able to airshot scouts effectively - this is really your ultimate goal. they will pull back quickly so try and pop the uber suddenly and take the enemy by surprise and you will pave why to wipe their team You have massive potential for continuous burst AOE damage - so when you have kritz or uber - the enemy team will be terrified of you. Let me also note that this works with the kritzkreig aswell as the ubercharger This allows us to know exactly what the enemy is going to do - firstly the medic is obviously going to be target number one - so PROTECT HIM You can also use your pipe as intelligent spam - try to keep the enemy under pressure with this your sticky bombs are the perfect weapon if your team is prepared to unload some DPS on the enemy team and this lead me to my next point Splash damage is extremely god for your team - as most teams inevitably end up bunching up at some point by accident or through a door etc. You should be denying them the ground and your team should always have priority on saving the medic and then you. This means you will have to be able to handle the enemy scouts as a team because they are coming for you This removes all of their sticky bombs that are placed NOTE - the easiest way of getting through an enemies defenses is to kill their demoman. so don't waste time placing traps unless you are fairly sure they are going to have an effect - because other wise you are wasting ammo you could be using for area denial. However no one uses quick spontaneous traps - and this is something you will have to remind yourself to do until you are used to it, the best way of causing maximum damage when your team is on the run is to run round a corner and place a mass trap - if they are just pressing on with their team and riding on the high of winning, and believe me this happens a lot, then quite often they will not think that you may counter attack in the blink of an eye. traps used to be extremely common practice until people got wise to the basics - the basics being look out and be careful when going round corners - especially if a demo is in sight.

tf2 soldier airshot tutorial

I can't stress enough how underused this is. You should be making them feel like this a lot - especially on ground that your team needs It's one of the only ways your team can hold a forward position - so you ARE THE GUY, don't waste your ammo by detonating too soon or too much. So basically this involves placing sticky bombs strategically so that your enemies dare not tread near for fear of being fatally maimed It doesn't matter if someone calls you a noob for using it all the time in pub servers - this is how competitive demo is played. but you will have to be accurate and get the right force behind you - but use your jumps to race to the center - without taking too much HP - and right away lay traps in case of enemy demos and/or scouts - this could gain you an early lead if done correctly I'm not going to waste my time talking about sticky jumping because this skill can be found anywhere, all I will say is that before the clock starts you can get yourself closer to the door with a sticky jump - and you are also the most mobile class - it is perfectly possible for you to reach the middle of a map long before the first scout does - using your sticky jumps. However if the scout is close up you will either need to use your pipe launcher - this will be difficult at first - or if they are taking the piss then use the bottleīut this is a last resort because if you have let a scout get that close and are not quick to use a pipe the chances are you've died already The best defense is your sticky launcher - by using area denail which I will explain below. basically just avoid the kind of movement that makes it easy for them to hit you obviously.īut vary your timing, make your strafes short and move outward if your opponent is aiming narrow. because you are going to get fragged by a direct shot. It is difficult but you cannot simply move side to side predictably or constant strafe around someone. most people can strafe side to side, but intermediate players can always be recognized by their poor strafing skills. This against soldiers and demos and the like, is an essential skill for any character to have.







Tf2 soldier airshot tutorial